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	<title>Comments on: Don&#8217;t multiply when in non-globals mode</title>
	<atom:link href="http://tamspalm.tamoggemon.com/2006/08/09/dont-multiply-when-in-non-globals-mode/feed/" rel="self" type="application/rss+xml" />
	<link>http://tamspalm.tamoggemon.com/2006/08/09/dont-multiply-when-in-non-globals-mode/</link>
	<description>Palm OS / web OS news and opinion source</description>
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		<title>By: dmitry grinberg</title>
		<link>http://tamspalm.tamoggemon.com/2006/08/09/dont-multiply-when-in-non-globals-mode/comment-page-1/#comment-9293</link>
		<dc:creator>dmitry grinberg</dc:creator>
		<pubDate>Sat, 12 Aug 2006 22:06:43 +0000</pubDate>
		<guid isPermaLink="false">http://tamspalm.tamoggemon.com/2006/08/09/dont-multiply-when-in-non-globals-mode/#comment-9293</guid>
		<description>surly no need for floats as someone pointed out. also if you call float point manager directly using the sysTrap FlmEm, you need no globals. try it....</description>
		<content:encoded><![CDATA[<p>surly no need for floats as someone pointed out. also if you call float point manager directly using the sysTrap FlmEm, you need no globals. try it&#8230;.</p>
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	<item>
		<title>By: Thammi</title>
		<link>http://tamspalm.tamoggemon.com/2006/08/09/dont-multiply-when-in-non-globals-mode/comment-page-1/#comment-9174</link>
		<dc:creator>Thammi</dc:creator>
		<pubDate>Sat, 12 Aug 2006 02:17:53 +0000</pubDate>
		<guid isPermaLink="false">http://tamspalm.tamoggemon.com/2006/08/09/dont-multiply-when-in-non-globals-mode/#comment-9174</guid>
		<description>I&#039;m not very familiar with C (Java fan), but 0.3 seems to be a float value, isn&#039;t it? I think Blake Winton was right.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not very familiar with C (Java fan), but 0.3 seems to be a float value, isn&#8217;t it? I think Blake Winton was right.</p>
]]></content:encoded>
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	<item>
		<title>By: Tam Hanna</title>
		<link>http://tamspalm.tamoggemon.com/2006/08/09/dont-multiply-when-in-non-globals-mode/comment-page-1/#comment-9098</link>
		<dc:creator>Tam Hanna</dc:creator>
		<pubDate>Fri, 11 Aug 2006 12:25:38 +0000</pubDate>
		<guid isPermaLink="false">http://tamspalm.tamoggemon.com/2006/08/09/dont-multiply-when-in-non-globals-mode/#comment-9098</guid>
		<description>Hi,
I used no float here...just a plain C multiplication....

Best regards
Tam Hanna</description>
		<content:encoded><![CDATA[<p>Hi,<br />
I used no float here&#8230;just a plain C multiplication&#8230;.</p>
<p>Best regards<br />
Tam Hanna</p>
]]></content:encoded>
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	<item>
		<title>By: Henk</title>
		<link>http://tamspalm.tamoggemon.com/2006/08/09/dont-multiply-when-in-non-globals-mode/comment-page-1/#comment-9075</link>
		<dc:creator>Henk</dc:creator>
		<pubDate>Fri, 11 Aug 2006 06:10:10 +0000</pubDate>
		<guid isPermaLink="false">http://tamspalm.tamoggemon.com/2006/08/09/dont-multiply-when-in-non-globals-mode/#comment-9075</guid>
		<description>Why do you need float for such a task at all? Come on and think before posting...</description>
		<content:encoded><![CDATA[<p>Why do you need float for such a task at all? Come on and think before posting&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: Blake Winton</title>
		<link>http://tamspalm.tamoggemon.com/2006/08/09/dont-multiply-when-in-non-globals-mode/comment-page-1/#comment-8978</link>
		<dc:creator>Blake Winton</dc:creator>
		<pubDate>Thu, 10 Aug 2006 13:35:17 +0000</pubDate>
		<guid isPermaLink="false">http://tamspalm.tamoggemon.com/2006/08/09/dont-multiply-when-in-non-globals-mode/#comment-8978</guid>
		<description>Floating point multiplication and division need globals, I believe because they resolve into calls to the FloatMgr.  But if you wrote something like

srcrect.extent.x=percent/3;
that should be just fine, since it&#039;ll end up as integer division, which doesn&#039;t need the FloatMgr...

Later,
Blake.</description>
		<content:encoded><![CDATA[<p>Floating point multiplication and division need globals, I believe because they resolve into calls to the FloatMgr.  But if you wrote something like</p>
<p>srcrect.extent.x=percent/3;<br />
that should be just fine, since it&#8217;ll end up as integer division, which doesn&#8217;t need the FloatMgr&#8230;</p>
<p>Later,<br />
Blake.</p>
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